The Hazard suit's radiation shielding also makes for a rather sturdy combat armour. This image was done in Blender using cycles and Gimp. Cycles node based shader system is ideal for prototyping layouts for game shaders. The model consists of 4504 triangles, and an Albedo, Normal, and two maps for material properties.
The RDS patrols the city streets looking for any last semblance of resistance, while the invaders sit quietly in office cubicles on the other side of the world. This image was created in Blender with Cycles and Gimp, and rendered in under 2 minutes at 720p.
This guy was created to test out displacement maps, and have a crack at some rigging. He is fully rigged, maybe some day I'll get around to animating him.